Terada: Immediately after we completed producing the remake on the Legend of Zelda: Link's Awakening, we really appreciated its environment, so we talked with Nintendo about making the "edit dungeon" principle, which we were being prototyping back then, in an analogous vein. Considering that the remake of your Legend https://andreeotxb.fare-blog.com/30292149/an-unbiased-view-of-the-legend-of-zelda-echoes-of-wisdom-gameplay